Fixed a bug where Infused Zana Modifiers could be applied to Unique Maps.Fixed a bug where the Harvest Crafts which changed a modifier from one element to another didn’t work on modifiers that were the first explicit modifier on an item.It will now just remove a single card from the stack and give you a random Divination Card. Fixed a bug where the ‘Change a Divination Card into another random Divination Card’ didn’t work if a stack of Divination Cards was used.Fixed a bug where destroying a stored craft from the Horticrafting Station prevented further use of a connected Collector for Harvest Crafts.Fixed a bug where the “Sacrifice a Weapon or Armour to create a Ring with similar modifiers” Harvest Craft instead created an Amulet.Fixed a bug where the Scarab Harvest Crafts would consume a stack of Scarabs if that was the input, rather than just a single Scarab.The use of the “Reforge a Rare item with Lucky modifier values, keeping all Prefixes (or Suffixes)” Harvest Craft is now prevented if it will be unable to change any modifiers.Harvest Crafts can no longer be used on Itemised Beasts.Harvest Crafts are now sorted by their function, then by their cost. Rare outcomes are more likely with rare inputs” Harvest craft is now much more likely to give rarer outcomes based on rarer inputs. The “Exchange a Resonator for a Fossil or vice versa.Wild Infestation Queen Bulbs, Vivid Devourer Bulbs, and Primal Reborn Bulbs can now only drop from level 68 or higher monsters.The growth times of Tier 1 seeds is now uniformly 3 growth cycles, with the exception of the rarest seeds: Wild Hatchling Seed, Vivid Thornweaver Seed and Primal Cleaveling Seed.Adjusted the weightings of the Tier 1 seed outcomes such that the more desirable outcomes (remove a modifier, add a modifier, remove and then add a modifier) are significantly more common.Doubled the likelihood of Tier 2 seeds dropping from Tier 1 Harvest monsters.Fixed a bug causing some Harvest seeds to appear very bright when you entered the Sacred Grove.Fixed a bug where the portal to the Sacred Grove could be placed in an inaccessible area while in the Port Map.Fixed a bug where the Sacred Grove had the wrong icon in the World Map information panel.Fixed a bug where the Horticrafting Station’s minimap icon was visible from outside the Sacred Grove.Fixed a bug where Oshabi could say multiple voice lines at once when auto-planting large amounts of seeds.Fixed a bug where the displayed number of seeds in your Seed Stockpile didn’t update correctly after auto-planting seeds.Fixed a bug where the Tier 4 Harvest Bosses could endlessly spawn monsters during their immobile phase.Added additional preloading for the Tier 4 Harvest bosses and Heart of the Grove encounter.Namharim, Born of Night now becomes invisible during its Prowl skill.Your progress towards respawning the Heart of the Grove in the Sacred Grove is now displayed in the Sacred Grove.Added text hovers over various Harvest Infrastructure to more clearly display what it is connected to.Adjusted the colours of planted seeds and Harvest art assets to help better distinguish them from one another.Added a confirmation warning when attempting to uproot fully-grown Tier 1 seeds as well as Tier 2 or higher seeds with any growth.Storage Tanks are now unlocked when your Raw Lifeforce plus any additional Condensed Lifeforce exceeds 250.‘Ready’ notifications now display whether a given collector is ‘Partially Ready’ or ‘Fully Ready’.The area around the entrance portal in the Sacred Grove now has stairs, creating 180 degrees of pathway.When a Tier 2, Tier 3 or Tier 4 seed drops, there is a chance for an additional seed of the same type to drop and be allocated to a party member for each party member present.This can be placed in the Sacred Grove and will affect planted seeds around it, granting nearby seeds additional properties on being Harvested. Tier 2, Tier 3, Tier 4 and the Heart of the Grove monsters and bosses now have a chance based on their rarity, with higher-tier seeds having a higher chance, to drop a new plantable “seed”. Fixed a client crash that could occur when identifying an item through the harvest crafting UI.Updated NeverSink filters to version 7.9.3. Players will see this revision as Path of Exile Update 1.52 (3.11.1). A new Path of Exile update has been released on console, addressing many of the recent crashes along with introducing other fixes and improvements.
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